A wizard simply
named Nob created the robe as a joke and for his protection to his
wizard counterparts at the guild. Nob was a decent wizard of moderate
power but he was known, in his time, for being most clumsy. He was
known for fouling spells in combat affecting his associates, dropping
drinks, tripping traps, ruining potions,. and the list goes on.
Many other wizards snickered at their associate for his lack of
coordination. Eventually, Nob was uninvited for expiditions by others
that knew him and never invited twice by those that didn't know
him.
Nob decided to make others feel as he did, thus the
Robe of Curses was created. The robe is a plain simple brown robe
of no visible features, in fact it is rather dull and boring in
appearance. Upon close inspection anyone can see all sorts of strange
bits and pieces from different known items, gems, and animals. It
is designed with pieces of all and any materials that are considered
cursed or bad luck. They are woven into the robe itself on the outside
layer of cloth. A small shard from a broken mirror, a hair from
a black cat, skin of a toad, the feather of a dead bird, a slice
of goldfish, a deformed opal, and so on. The inside of the robe
is woven with elven silk and enchanted to protect the wearer from
the bad luck.
Abilities: It bestows the wearer immunity from any curse
type spells. It also causes all living beings, friends and foes,
to have -2 on any rolls that involve a d20: attacks, saves, ability
checks, and so on. The wearer is immune to the effect. The item
itself emits magic from the inside of the robe.
Creation: Caster level: 10, prerequisites: Craft wondrous
item, At least 13 different things that cause bad luck, elven silk,
and minor globe of invulnerability. Market price 1,000 GP. No one
wants it.
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