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With this spell the caster shoots one magically
enchanted ball, per level of the caster, at his target. Each
ball does 1 point of damage and the caster can have a maximum
of 10 balls. However if this spell is used in a closed room,
hallway, cave or any area with walls each ball has a chance
to hit its target multiple times causing more damage per ball.
2 walls present: 1d2 damage per ball
3 walls present: 1d3 damage per ball
4 walls present: 1d4 damage per ball