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Mask Campaign Chapter 3b: Fear and Loathing
Several days pass, and the party is unable to
leave the city. In fact a curfew comes into effect the next night
preventing nighttime travel on the streets. Panic grips the city
as more plague
zombies attack citizens at random. After about 3 days The constable
Kangran comes again to
see the party, he asks if they know a woman by the name of Ileen
or Elan. When the party says
yes they do he asks them to explain their relationship, all the
while with a saddened and concerned look.
He tells them their has been an incident and
perhaps they should come see for themselves. Assuming they accompany
Kangran to the scene, the house of Ileen is currently being guarded
by grim looking members of the watch. Inside the house is awash
in blood, it covers the floors and walls. Signs of a struggle are
obvious but no bodies. When asked Kangran states "the
place was found just like this with no corpses err.... victims at
all." He asks the party f they know who might have done
such a thing or if either had any enemies, award XP if they guess
that Malchor might be behind this.
After they answer he tells them that this was
not the only incident, several local priests were murdered last
night. They were coming to cure a noble patron and when they arrived
at the house, no one was alive but an ambush of plague zombies awaited
them. 3 were slain before they could destroy them.
After Kangran is finished with them the party
will likely conduct their own investigation, unfortunately without
clout or superior divination magic they will turn up nothing. You
might consider throwing in an encounter with plague zombies, an
opportunity to play up the hysteria and fear of disease that the
citizens have.
Finally after a long day they must hurry back
to the inn to avoid getting caught out after curfew. When arriving
they find that they are late for the nightly dinner but the innkeeper
will still serve them anyway. Unfortunately they have arrived too
late to get soup, its all gone, but there is plenty for dinner.
Though the innkeeper expresses worry that food
might become short if the plague lasts much longer. The innkeeper
gets the party their drinks and rushes off to get them food. At
this point a man drinking his soup in a loud fashion begins to choke
and gasp. Many of the inn's patrons fear the plague and edge away
from the man. Sure enough he begins to wheeze and collapse. As this
happens several other patrons also begin to get violently sick.
Some vomit, others just collapse quickly or choke, but all begin
to collapse.
The players will be trying to help the sick or
perhaps just getting out of the way at this point. Suddenly the
first man stricken will begin to change. He will scream, and shift
to a half wolf/half man like form, classic wolf man. He will attack
wildly though not other sick individuals. The other sick individuals,
all who drank the soup, shift into plague
weres and attack all within the inn., This includes the PC party,
what am I saying... especially the PC party.
The PCs will try to hold out but there are too
many, 20 plague weres, and they have the same invulnerability to
non-magical weapons that common werewolves do. Eventually the party
will be forced to retreat, most likely up the stairs. Though if
they can come up with a way to clear a path to the front door let
them.
Eventually the inn will be set fire, the plague
weres will finally leave at the last second. They will scurry off
into the darkness in small groups, killing people through out the
rest of the night before going to ground in the hidden shrine.
continue...
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