Animated Army
 School  Conj.
   When casting this spell the wizard brings
forth a shapeless and invisible force wielding a weapon to fight
by his side. The weapon can be a footman’s mace, long sword,
two-handed sword, large or small spear. The only thing that
can be seen, and attacked, is the weapon wielded by the warrior.
At casting the wizard chooses what weapon he wishes to bring
forth. The animated weapon attacks as a fighter of the casters
level at +3 to hit and damage. The weapon can affect creatures
then require magic weapons to hit them. It gets 1d8+1 hit points
per level of the caster and has AC 0 (AC 20 3E). Once the weapons
hit points go to 0 the weapon vanishes. Multiple weapons may
be summoned at a time. A version of the appropriate weapon is
needed to summon the animation.
 Level  8 Sor, Wiz
 Components  V,S,M
 Range  20 feet
 Target  1 weapon
 Duration  1r / lvl
 Save  No
 Resistance  Yes