The Velvet fist was a gift from
the gods. A dark knight named Del Blackthorn ruled over a land he
conquered. His laws were harsh and his subjects starved. Oppression
was met at the end of a sword by his black guard. His malicious
nature only festered further as he arrested commoners for imaginary
crimes. These commoners were tortured for his amusement.
The people of the town would not
stand for it no longer. They gathered their gold and set a young
boy to search for a knight to rid them of Del. The day came when
the boy returned with the people's hero, a holy knight named Elaron.
The knight brought an army and asked for no gold to liberate the
town from Del's evil ways. Del fled instead of fighting, cursing
Elaron's name as he escaped.
While in exile he prayed to his
god to give him the strength to destroy the one who stole his land.
The evil god answered Del's prayers. Del's mace became the Velvet
Fist. The weapon was said to be used for sending souls to the dark
gods. Del finding his new power used it for looting and pillaging,
not for regaining his castle. In his haste he assaulted and killed
a priest of his own sect. His god punished Del by having the mace
consume his soul. Now a curse is bestowed to any who hold the mace.
A curse to keep souls flowing to Del's dark god.
Abilities: The Velvet Fist is a +3 footman's
mace of neutral evil alignment. It is mounted with a spiked round
head and a jet black handle. Light sources shine off of its dark
surface in unusual flowing shapes. When presented in battle the
mace will create a light hazy purple fog from its head. The fog
flows off the mace gently when swung. The mace prefers warriors
or any non-good alignment clerics. It will not function magically
for owners that are good clerics or non-warriors.
The mace has no intelligence, just
a hunger for souls. While it yields great power it also bestows
a curse upon its owner. The owner may never rid themselves of the
mace unless defeated in battle or through death. When the owner
is defeated in battle and the victor takes the mace the curse is
transferred to its new wielder. The mace senses the greater warrior
and will release itself from its previous owner for a more powerful
On a natural hit roll of 19 or
20, the victim of the mace must save vs death magic (3E: willpower
or have their soul absorbed by the mace. The mace will then store
the soul for one week to slowly devour it. If there are no souls
in the mace it will begin to consume its owner. After one week
of hunger the mace will eat the soul of its owner, save allowed
(willpower save DC 17) to resist. Each
day after that the owner must make another save or be consumed.
The mace must be destroyed to release the souls within.