Mask Campaign Chapter 8b: Neither Rain, nor Wind, nor Big ol'
The party are all safe and sound in their warm
little beds, while outside the a fierce storm is brewing.
All is well until, one of the players is awakened
by the sound of his door being broken in. A goblin stumbles into
the room, his eyes wild, covered in blood, and armed with a dagger
as he lunges at the PC!
Ask for the players action, remembering that
he is surprised and whatever is to be done must be only a few seconds
in length. If he attempts to kill the goblin he succeeds easily,
if he attempts to stop him or dodge the attack the goblin collapses
A few seconds later a woman's repeated cries
sound through the inn, waking everyone. Some will stop to see the
dead goblin in the players room, others will head to the source
of the screams to find the Sarah screaming that her babies are gone.
The goblins will be immediately suspected and
several of the locals will want to kill them immediately. Only Oscar's
need to find where his children have been taken will keep the 4
remaining goblins alive.
A thorough search will take place but the only
clues will be an open window in the children's room and the dead
goblin, who has deep claw marks besides any wounds the PCs inflicted.
No wet footprints or other marks are left behind unless they check
outside. Those who check outside will discover tracks, LARGE ones.
Only 1 set and they appear to be clawed. A discussion will quickly
take place, the tracks must be followed because the pounding rain
will soon sweep them away. None of the local trappers and farmers
want to go fighting some awful beasty in the middle of the night
Oscar will beg for someone to help him, offering
whatever rewards he can think of, he will then appeal to individuals
by name begging for any help. The locals will be ashamed but are
too frightened to go. Hopefully the party volunteers to search for
the missing kids. If this happens Oscar will thank them profusely
and embarrassingly. After a few seconds of hushed debate 2 of the
goblins offer to go also. They wish to avenge the killing of their
leader, and collect a possible reward. If the party discourages
them they will wait then follow at a distance. They will mention
that they are skilled trackers if none are in the party.
Whatever decision is reached with the goblins,
they will either accompany the party or follow them but have no
reason to betray them. They will fight but will not sacrifice their
lives. They will use range weapons when inside the caves, preferring
to stay under cover and snipe from safe positions.
After getting equipped the party sets out into the howling rain.
The first problem to come up will be light, no torches or lanterns
can stand this storm. Even a hooded lantern will not last long.
Likely magical light sources will have to be used and even then
the wind is so strong that the rain seems to be falling sideways
forcing visibility down to a few feet.
As the PCs follow the tracks the ground is turning
to mud, which will then flood. Who ever is tracking will have to
go slowly and will be unable to ride so as to keep the tracks in
sight. Horses will be difficult to keep under control, the lightning
continues unabated, the storm is howling and the rain is coming
hard. The party will be traveling in a circle of magical light but
only able to see a few feet. Meantime the ground turns to ever deepening
mud. After half an hour large hail is added to the rain, making
the trip painful as well. The tracks lead the players to a creek
bed, now swollen and overflowing. Who ever is tracking will be able
to tell that the tracks entered the stream but can not tell if they
exited without crossing over.
The fast moving creek is now over 9 feet deep
at its center. Those using horses to cross must make riding rolls.
Those without horses, the goblins have ponies, must come up with
a plan to cross as the river is too fast and cluttered to simply
swim over, allow whatever plan is decided on to succeed if reasonable.
Once they get across the tracker is able to find the tracks again
after a few minutes along with a torn bit of clothing caught on
a tree from one of the children.