Vapor
By Robert Lutein
 School Trans.
 Elem. (Water)

   With this spell the caster becomes water
vapor for the duration of the spell. The caster may move 10′
a round, unless aided by some wind. He may not cast spells,
or attack. He is subject to magical attacks such as fireball
or lightning bolt or any other magical damage spell.
Water based attacks do nothing to the caster, including water
elementals.

   The caster can magically see what is around
him and can tell where he is going. With this he is also still
subject to a gaze attack. A successful gaze attack will revert
the caster to his original form and have its effect.

   In the water the caster may move 60′ a
round and becomes invisible.

 Level 3 Drd, Rgr,  Wiz,
Sor
 Components V,S
 Casting
 Time
 1
 Range touch
 Target self only
 Duration 1m / lvl
 Save No
 Resistance No