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Vapor
By Robert Lutein
 School  Trans.
 Elem. (Water)

   With this spell the caster becomes water vapor for the duration of the spell. The caster may move 10' a round, unless aided by some wind. He may not cast spells, or attack. He is subject to magical attacks such as fireball or lightning bolt or any other magical damage spell. Water based attacks do nothing to the caster, including water elementals.

   The caster can magically see what is around him and can tell where he is going. With this he is also still subject to a gaze attack. A successful gaze attack will revert the caster to his original form and have its effect.

   In the water the caster may move 60' a round and becomes invisible.

 Level  3 Drd, Rgr,  Wiz, Sor
 Components  V,S
 Casting
 Time
 1
 Range  touch
 Target  self only
 Duration  1m / lvl
 Save  No
 Resistance  No

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