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Merlantha had never seen a weapon like it before.
It was a double tipped spear with a small black spiked shield attached
to the center. The cleric spun the weapon gracefully in front of
him. As he spun the weapon, Merlantha was overwhelmed by a rainbow
explosion of colors before her. In the moment she was stunned, the
priest charged her, piercing her stomach with one end of the weapon.
"Fear not, girl," said the priest.
"For there is no pain or suffering in the Great Nothingness."
Merlantha's body tried to fight, but it could
not resist the weapon's power. In a moment, all that was left was
a pile of dust.
Abilities: An adaga is a double tipped spear fitted with
a small shield in the center. Normally, the shield will possess
either spikes all over it or a single blade in its center. Because
of the craftsmanship required to make the weapon, all adages are
classified as masterwork weapons. It is a two-handed weapon requiring
either the exotic weapon proficency feat OR weapon focus: spear
to use. The adaga provides a +1 shield bonus to the wielder's Armor
Class. The weapon does 1d8+1/1d8+1* damage and has a critical threat
of 19-20. The wielder can also use the shield to parry attacks,
causing 1d4+1 damage on a successful parry due to the spikes or
blade.
An opponent who fails an attack roll by 10 or
more must make a reflex save (DC 13) or take 1d4+1 points of damage
from the shield.
An adaga can be enchanted just as any normal
masterwork weapon can. A typical adaga will cost approximately 500
gp.
The Nihilist Adaga was originally created by
an individual know only as He of No Name (HONN). HONN was at one
point the highest ranking cleric of the dark diety Thanatos**, the
God of Nothingness. Under the blessings of his diety, HONN created
the first of the feared weapons, and soon at least one was in the
possession of each hidden temple to Thanatos.
A Nihilist's Adaga is a +3 adaga granting the
wielder both the ambidexterity and two-weapon fighting feats, so
long as the cleric is wearing no armor heavier that light armor.
The +3 bonus of the adaga also provides a magical bonus to the wielder's
Armor Class.
The weapon has two other special powers. Once
per day, the wielder can twirl the weapon and activate a color spray
(Will Save DC 13) to stun all opponents within twenty feet. Opponents
must be able to see the color spray to be affected.
The most feared ability of the Nihilist's Adaga
is its ability to disintegrate an opponent. The power can be invoked
once per day. The cleric must declare he is using the power before
making his attack roll. If the attack is a critical, the target
must make a Fortitude Save (DC 15) or be disintegrated. If the target
makes the save, it still takes x3 damage. If the attack is successful,
but not a critical, the damage is x2. Creatures with spell resistance
add their SR to their Fortitude save.
*Treat as fighting with two weapons to calculate attack bonuses
and penalties.
**DM may, of course, substitute any appropriate deity that suits
the campaign.
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