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King Hennick was terrified of ray
spells, especially disintegrate. In his youth as an adventurer he
had seen several of his comrades fall to a lich's ray attack before
he managed to escaped. The thought of instantly not being there
anymore from such a spell had left a terrible phobia of ray attacks
on his mind.
He requisitioned from his wizards
an armor that would protect him from such vicious magic and thus
the armor was born. A half-plate armor of reflective material and
magical. Although Hennick never again fell prey to even one ray
attack from anyone, not even an attempted ray attack, he felt safe.
Eventually his armor was his demise
as during a pitched battle with an army of humanoids, defending
his land, the king met 2 large thrown boulders that crushed him.
After the battle the generals were baffled at how the enemy knew
who the king was. The 2 hill giants responsible for the king's demise
were captured and only claimed "we saw
battle, saw shiny warrior, seem like good target" They
were promptly executed after that.
Abilities: This normal half plate +1 is highly
reflective to light. If a ray type magic spell hits the wearer of
the armor it will reflect towards another direction (roll a d8 to
determine the direction). But since it is so reflective it is difficult
to hide with it on and it incurs a -3 penalty to the hide check
along with the armor check penalty.