Mask Campaign Chapter 8c: Bogeyman?
The players have crossed the swollen stream and
just found a piece of torn clothing belonging to one of the missing
Call for listen rolls DC:25 (2E INT -4). If no one makes it they
notice the trail enters a large pool/puddle and disappears. Then
call for another listen check but at DC:20 now (2E INT -2).
When someone makes it tell them that "The wind
carries the sound of a child's mournful cry." With some effort
they can listen for the direction and barely make out it comes from
the northwest. When they head that way they come across the male
child Daniel sitting in the mud next to a huge old tree crying hysterically,
he is unable to even move due to the strong winds that buffet him
. When he sees the PC's light he calls out "mommy"
hoping it is her.
As the party goes to help him out of the mud
hole, something large drops out of the huge tree onto one of the
party members, automatic surprise round. It is a Girallon HP 52
MM 104 3E. It will attempt to kill everyone since
they are so close to its lair. It will not retreat but will become
berserk if its hit points go below 50%. Berserk mean the beast gets
+4 to STR and CON.
Note: The weather is so bad that missile weapons will be
impossible and even spells have a 25% chance of failing due to difficulty
of concentration. Anyone covered in mud from any earlier falls or
knocked down in this fight must make a DEX roll (DC 10) to get back
Once the Girallon is dead Daniel can be questioned
by the party. He is barely coherent, he states that a different
one took his sister, a bigger one. If asked Daniel will state that
the creature that attacked him was a Bogeyman. It dropped him here
a few minutes ago and he has been trying to get out of the mud since
The characters are now in a quandary, they cannot
go back to the village with only Daniel, and sending one person
back with Daniel may be impossible due to the river and poor visibility.
They will have to bring him along and of course protect him, hindering
them even further. Daniel points northward to show the direction
the creature took his sister. Sure enough a set of footprints continues
on that way. After a hundred yards or so the players can see the
entrance to a cave, half submerged by the rising flood waters.