Bone Reaper
By Al Sousa
Hit Dice 3E5d12 (32 hp)

   This
undead were created by Xoth himself to protect the inner sanctums
of his fotress when he ruled his empire. The actual invention of
the spell used to create these creatures was a strange irony.

   An encounter with a minor priest which made short
work of Xoth’s skeletons angering him so much he fused the priest’s
bones together with one of his more sadistic spells and watched
him die. As the priest was dying Xoth promised the holy man that
his afterlife would be one of servitute. Xoth animated the priest’s
corpse for his own use.

   Xoth discovered that the animated priest was
phisically tougher in certain areas, than normal skeletons, due
to the fused bone that casued his death. Xoth then combined both
anumate dead and his bone fusing spell to create Bone Reapers.
He later improved the spell by added some protections to make the
creature even tougher.

   These skeletons are formed from two corpses.
The bones fuse together forming a tougher, stronger skeleton, more
resistant to turning. The only drawback is that 1 in 4 Bone Reapers
fuse incorrectly creating deformed skeletons that are usually worthless
in combat.

Armor Class
3E
19 (natural, +1 DEX)
Movement 3E 30′
Initiative(+6)
Face/Reach5′
Attacks 2 claws (1d8 +3)
Attack Bonus+6
Damage1d8+3
Special AttacksNone
Special Defense Dam Red 10/bludg, iimmune to cold,
undead traits. Turns as 9 HD undead
Magic Resistancenone
SizeM 6′
Moral20
Alignment Neutral Evil
Challenge
Rating
3
StatsSkill/Feat
STR  17

Improved
Intiative
Multiattack

INT  –
WIS10
DEX13
CON –
CHA  1
COM 1
For Save+1
Ref Save+3
Wil Save+4