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You have more control over the effect of spells you cast.
Prerequisite: Able to cast 2nd level arcane spells,
6 ranks in spellcraft.
Benefit: You can cast spells at a lower caster
level than the spell would otherwise allow, reduce the area or duration
of a spell, let a spell fade over time instead of ending suddenly,
or make some other alteration that only reduces its power. If you
create magical items at a lower caster level, making them still
costs the same in materials, XP, and time.
Also, you can alter spells so that they in operate
in a slightly different way, such as changing the colour of a light
spell, the tone of an alarm spell, or making Melf's acid arrow travel
in a parabola. Altering a spell like that takes a spellcraft check
with a DC of 10 + twice the spell's level. If you fail the check,
the spell is ruined.