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The liquid places a foul smell in the noses of
beasts from the Abyss. Their ability to fight anyone that has drank
this fluid is hampered signifcantly.
Abilities: Once consumed the fluid inside makes the imbiber
secrete a foul stench from his body. The only beings to notice this
stench are beings from the Abyss and from Hell. Any outer plane
creature from the Abyss will be at -5 to hit the inbiber for 3d4
rounds. These creatures will definitely react to the potion visibly
so it is a good way to "sort of" detect demons by imbibing
the potion. Creatures from the plane of hell are also affected by
the vile oder, but they are only at -3 to hit the imbiber.
Originally the potion was created by an evil
conjuror many years ago from the blood of slain paladins. It was
used to protect himself from his summonings. The use of this vial
by good characters should be observed by the DM for the only way
to make this potion is from the blood of a slain paladin. The vial
has 3 doses within and the affects begin the round after the vial