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Kir-lanan ECL: The ECL table in Chapter 8: Running
the Realms referred to an earlier version of the kir-lanan. The
earlier kir-lanan was only a 1 HD monster, and we wound up making
them substantially tougher. We're setting the ECL of the kir-lanan
at +6 -- they're a little better than ogre PCs (a sample ECL +5
critter) due to their negative energy powers, flight, and favorable
ability score modifiers. [Rich Baker on the WotC FR Boards]
Serusan Language: Serusan uses the same alphabet as the
Aquan language (i.e., Elven). There is no Aquan alphabet. (Sean
Reynolds)
Heirophant Prestige Class Prerequisites: The hierophant's
skills requirement line should read: Skills: Knowledge (nature)
15 ranks or Knowledge (religion) 15 ranks. [Sean Reynolds] (thanks
to Jason for the scoop)
Great Shout Spell: There's a very weak version of the great
shout spell in the FRCS, and a much stronger one (of the same
level) in Tome & Blood. Which is correct? You should use the
Tome and Blood version of the spell. [WotC Customer Service] (Thanks
to Azul Simmons for the scoop) The correct version, which should
appear in the FRCS errata when posted, is as follows:
Great Shout
Evocation [Sonic]
Level: Brd 6, Sorc/Wiz 8
Components: V, S, F
Casting Time: 1 action
Range: Close (25 ft +5 ft/2 levels)
Area: Line 5 ft. high and 5 ft. wide, and a cone (see text)
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes (object)
You emit a thunderous, devastating yell. The
primary effect is a line of intense sonic energy 5 feet high and
5 feet wide and as long as the spell's range. Stone, crystal, and
metal objects in the area take 20d6 points of damage. Creatures
holding valuable objects can attempt Reflex saves to negate the
damage. Objects that survive the spell's primary effect are not
subject to the secondary effect.
The spell's secondary effect is a cone of sound
centered on the line. Creatures within the cone take 10d6 points
of damage, and are stunned for 1 round and deafened for 4d6 rounds.
A successful Fortitude save negates the stunning and halves both
the damage and the duration of the deafness. Any exposed brittle
or crystalline object or crystalline creature takes 1d6 points of
damage per caster level (maximum 20d6). Creatures holding fragile
objects can negate damage to them with successful Reflex saves.
[Description of what penalties a deafened character suffers.]
The great shout spell cannot penetrate the spell silence.
Arcane Focus: A small metal or ivory horn.
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